Strategic Doing: The Game

Posted by Ed Morrison on August 28, 2014, in Strategic Doing.

The best way to learn Strategic Doing is to experience it. That's why our colleagues at Michigan State University suggested that we develop a simulation game.

Our Strategic Doing Design Team took on the task, and now we have Strategic Doing: The Game.

The Game takes you through a simulated community meeting in a mid-sized Midwestern town that has been undergoing some major economic and demographic shifts.

The game explores how a group of citizens can come together and develop complex collaborations quickly. In a few hours, by following simple rules, they develop remarkably sophisticated and practical strategies to regenerate their city.

The game demonstrates how we can connect our strategic thinking to action and commitment. Players understand “link and leverage” strategies more deeply. They learn that strategy can be both rewarding and fun.

With the success of Strategic Doing: The Game, we are working on different versions of the game:

  • We are working on a regional "innovation cluster" game and a "innovation ecosystem" game to teach people the dynamics of building the complex collaborations that power both innovating clusters and innovation ecosystems.
  • We are using the Charleston Digital Corridor as a model of our innovation ecosystem. Ernest Andrade has used the disciplines of Strategic Doing to design and develop an internationally recognized innovation ecosystem.
  • We are using the Water Council in Milwaukee and the Clean Energy cluster in Florida as our models for cluster development. Both of these dynamic clusters launched their development with a Strategic Doing workshop.
  • The Center for Economic Development at the University of Alaska are working with us to develop their own version of the game that speaks to the particular challenges facing the Alaskan economy, as oil production from the North Slope continues to decline.
  • Our colleagues at the National Collegiate Inventors and Innovators Association are working with us to design a game for accelerating the transformation of undergraduate engineering education. As part of the Pathways to Innovation led by NCIIA and the Stanford Epicenter, 24 universities will be using Strategic Doing to develop strategic action plans to guide the transformation of their curriculum.

In the space of about three hours, you will learn how to build collaborations quickly, move them toward measurable outcomes and make adjustments along the way.

If you are interested in learning more about how you might use Strategic Doing: The Game, contact us at Purdue: Peggy Hosea (, Ed Morrison (, or Scott Hutcheson (